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Cgi

Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)

Cgi
Format: Paperback
Author: Steve Roberts
ReleaseDate: 26 July, 2004
Publisher: Focal Press
Rating:

great animation book
I find this book easy to read, very helpful with lot's of illustrations/examples and the computer models are useful to practice the animation after reading it. The book has all the things i need to know for a beginner.
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One of the best books on animation I've ever read!

This book has everything I need to learn how to animate!
It starts by showing how to do an exercise using 2D traditional skills and then goes on to do the same exercise in 3D (if you want to skip the 2D bit and just do the 3D, that seems to work fine). I've bought a lot of books on 3D animation over the years and most of them are either full of information that I don't need (how to build sky scrapers or how to spin my name in letters) or don't have anywhere near enough information on how to animate (usually only one chapter). Most employers today want to see evidence of traditional animation training and this book gives you all that!
It covers everything; weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch.
I'd rate this book with Richard Williams' The Animator's Survival kit. In other words one of those books that every animator should have.

So if you want to learn how to animate or if you want to improve your 3D skills, buy this book!.





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